Barons Adobe Pack
by Robinson Workshop
Baron's Adobe pack is a small pack of placeables for desert settings, drawing influence from Morroccan architecture it includes 10 or so buildings and another 10 or so wall placeables for desert villages. Its at present a smallish pack that I am likely to expand in future but I see no reason not to release it now.
Contents:
The RAR files should contain the following files:
rws_adobe.hak:
place this file in your "C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak" folder it contains all the textures and models required for the set.
rws_adobe_2da.hak:
place this file in your "C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak" folder it contains all the 2da files used by the tileset
Placeables.2da
An override of the OEI placeables.2da file. Note: You should not need this file in your override to build with this set. The toolset now recognises this file from within the hak. The file is provided loose for the convenience of those who need to edit their 2da files.
adobe.erf
This is an importable file that has already got the placeables in blueprints for your use.
Adobe.mod:
This is a small walk through module showcasing the features of the Barons Adobe set. It contains no encounters. I suggest you open it up in your toolset and take a look.
Installation instructions:
Note to builders:
The 2da files listed separately above should NO LONGER required to be in your override directory if you plan to build with this tileset...it is not necessary to have them in your override to play or build any mod that uses this tileset provided the player has the 2 hak files located properly.
Dont forget to associate the hak with any modules you may be building by: (excerpted from Heeds Article at Link )
"Opening your mod in the toolset and go to View --> Module Properties. In the properties tab you will see a listing for hakpaks. Click on it. A new window will open. Click the Add button and a new entry will appear on the top right. Click where it says FileName, navigate to your C:\Documents and Settings\YOUR_LOGIN_NAME\My Documents\Neverwinter Nights 2\hak folder and choose your hakpak. Press
OK, save your module and you're done."
CREDITS:
Geometry & Textures: Eric (Baron) Rosendahl
Sources for some textures modified for use in this set:
Link
Permitted use:
This product is free for non-commercial usage in neverwinternights 2 only. original content remains the property of Robinson Workshop. Original textures from credited sources (even if modified for use in this set) remain the property of those sources.
Attachment | Size |
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![]() | 21.75 MB |
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On the old vault, this was a Hall of Fame entry with a 9.92 score on 27 votes.
Love it, wish you let us use the assets for a nwn 1 version or make a nwn1 version. Either way great job. :)
It whould be nice to convert this to nwn1, thanks any way.
A masterpiece!