Just some 1024x1024 terrain texture i made.
Remember if you want to use them for PLC or tileset,you will need to invert normal green channel.
2DA line used 170 to177
Grass may give some grainy effect on camera distance change.Nothing unconfortable i think still.I think it s the mipmap and nwn 2 having trouble with highfrequencie detail like grass.
Attachment | Size |
---|---|
cobblestone_export.7z (44) | 12.91 MB |