This module shows off a few scripts that resemble the 'Speak friend, and enter' scenario from LOTR. The pillar, when used, will generate a unique, one-time usable passphrase that when spoken aloud will open the door.
The Goblin Messenger, when killed, as his dying breath, will utter the unique one-time passphrase that will open the door.
The Goblin Courier has a Secret Message item in his inventory, that when used, will reveal the passphrase, and then destroy itself.
enjoy! - agra
P.S. If any of these scripts will be used in a persistent world, the problem of overlapping passphrases would have to be dealt with.
The Secret Message method is the least prone to failure, as the reading of the message sets the passphrase instantly, so the players could carry the message around until the were actually AT the door, to avoid any overwriting of the passphrase by other groups/players.
Attachment | Size |
---|---|
![]() | 11.82 KB |