Two scripts, to be placed in NWN/Override.
1 - "rep_inc_hostile" increases the caller's reputation with the faction of the nearest hostile creature by 20 points (rendering hostile factions neutral). Aborts if distance to nearest hostile is greater than 15f.
2 - "rep_clear_pers" clears personal reputation of caller with all creatures in a 35f radius, and clears their action queues so they stop fighting if they currently are.
Separated so rep_clear_pers can be called on it's own, if affecting faction reputation is not desired.
Intended for fixing faction-reputation messups in singleplayer modules. No guarantee that it won't break things further, though.
To use, get close to your hostiles, pause the game, and then run the console commands in debug mode:
## DebugMode 1
## dm_runscript rep_clear_pers
## dm_runscript rep_inc_hostile
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Works like a charm ! Would be great if it could be done via cursor targeting rather than revert to the nearest creature.