This .erf contains several functions and related gadgets that are (as far as I know) original. Just unzip and place in your erf folder, and import into your module.
Instructions are included in the scripts in readme.
1. The 'cutting' laser beams. The function BeamTrace() can make a beam effect's endpoint move from one vector position to another.
2.The chain VFX function. This makes the VFX selected play several times in a row between two vector positions. Looks like the pulses of color in the SoU: Chapter1 dungeon beneath the gnoll caves.
3. The cage function creates a cage over a creature, that has several options for creation.
4. The keymaker. Just place the instance of the key in a spot on the map, and the wand will create a key that fits the lock it is used on.
5. Relative teleporting script. Makes the creatures, placeables, or items teleported appear in the same position, facing the same direction relative to each other.
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IGN NwVault's first script (ID #1) ever, still very handy stuff today :)
Added readme containing instructions in comment.