Axe Murderer's Killer Secret Objects v1.0
This package includes a custom trigger, two custom waypoints, and a script used by the trigger for use in the Neverwinter Nights computer game. Installing it will cause a new entry called Killer Secret Object Trigger to be added into the NWN Toolset in the custom trigger palette under the Secret Object Triggers category. It also adds two entries called Killer Secret Object Location and Killer Secret Object Destination into the custom waypoint palette under the Waypoints category. The trigger uses a script called kso_trig_enter which is added to the module's script list.
This package allows you to easily add pre-scripted secret object detection triggers and waypoints into your module that will simplify the task of creating secret objects that must be detected to be seen or found. It encapsulates the Bioware default secret object triggers, placeables, and waypoints into one easy to use trigger, and two easy to use waypoints. All the scripting is taken care of for you. The trigger allows you to select one of the standard Bioware secret objects to use or you can make your own and easily connect it to the Killer Secret Object Trigger. The trigger is pre-scripted to handle the detection checks, manage the secret placeable (reveal/spawn it and hide/destroy it at the appropriate time), and reset itself for the next guy.
See Readme file for instructions on using Killer Secret Objects.
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