Here are four Automotoi (Centurion Construct) appearances along with portraits for them. Seems like they'd fit nice over, say, a Minogon or something like that.
These are just at 4,000 triangles each so I've turned off shadows on the model. I would call them "beefy" but if you give the demo module a spin you'll see they load and play very smoothly.
Release Date:
v1 1/22/13
Technical notes:
* Converted from Titan Quest using custom importer (See Xentax forum) and Blender 2.49b (req'd for scripts). Finished off in 3DS Max 2011 using NWMax Plus.
* Each model is 3 skin meshed pieces (2 arms and body, weighted to a decimated c_golruby skeleton by me) plus regular geom for head.
* Included L(arge) portrait in case, for some reason, you wanted to include them as henchmen. 8^)
* Based off of c_golruby.mdl and so includes 2 custom looping animations which I suppose are for freezing it in place (custom looping 1&2) until you want to bring it to life. WALKDIST & RUNDIST were both modified so walkcycle animation would look a little more natural.
* Emitter dust puffs on fallforward & fallback (death) animations.
Attachment | Size |
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Automotoi 4-pack v1 (234) | 1003.47 KB |
How did I only just find these. Awesome!