Title | Chess Simulation - PC versus NPC |
Author | Chimneyfish |
Submitted / Updated | 05-04-2005 / 05-08-2005 |
Category | Other |
Type | A short download to include PC vs NPC chess in your module (e.g., as part of a quest). |
Description | |
This is NOT an NWN version of Battlechess. There are plenty of (I am sure) excellent submissions like that already on the vault. Instead, this erf is an adaption of rules to simulate a PC challenging an NPC at a game of chess, originally developed by Tim Grice and published in the Dragon magazine #70 in 1983. Your players don't have to know anything about chess to use this system -- it just comes up with the results of chess game based on the skills and abilities of the PC and opponent. I've adapted the orginal rules to the NWN engine and made a few changes to use the skills system for intimidation, taunting, and cheating. I thought someone might want to use this in a module, maybe as a non-violent way to advance the plot (e.g., beat the dragon at chess and he won't eat you for invading his lair, etc.). You could also use the system to simulate some other, fictional game of skill appropriate to your module. The download includes an example module to demonstrate how the system works. |
Attachment | Size |
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![]() | 94.15 KB |
See micro review here.
TR