This is a prefabricated "Plug n' Play" interior stable area for the 1.69 patch designed for multi-player environments. It allows players to buy, stable, and sell mounts. It includes templates for 4 riding horses and 3 warhorses. Stabled horses can also be traded with other players by using tokens.
The 1.69 patch is required for this system to work.
This area assumes that you have horses enabled in your module. For information on how to do this I recommend Proleric's NEVERWINTER NIGHTS 1.69 BUILDERS GUIDE TO HORSES & CREATURE SCALING.
Overwrite all files. I have not changed any standard scripts.
Saddlebags are enabled on most horses. Metal armored horses cannot carry saddlebags. 150 lbs. of armor and a rider is more than enough weight for the poor beast, don't you think? Of course if you disable saddlebags in your mod that will override the horse templates.
In the 1.69 default horse templates all barding is AC 3. My templates change this. Different barding has different armor levels.
You can't buy barding upgrades. Horses cannot use barding they are not trained in.
This system only supports one stable area. If you want to have multiple stables in your mod you will need to create 7 new tokens and modify 14 conversation scripts for each instance unless you want the stabled mounts to be persistent between different stables.
THIS SYSTEM IS NOT COMPATIBLE WITH STANDARD BIOWARE HORSE BLUEPRINTS.
When placing horses for use in your mod use the custom blueprints in this package instead of the standard Bioware ones. If you don't want to track them down in the pallate you can also add the horses in the hidden area of your stable to the pallate.
The purchasable horses are in the "hidden" area of the stable. As long as you leave it attached the players should be able to buy and sell copies of them.
DO NOT REMOVE THE HIDDEN AREA FROM THE STABLE. If you do the entire system will break down.
The custom blueprints already have all the necessary variables on them for the house rules explained above.
If you intend to import this system into an existing mod you will need to replace all your instances of standard Bioware horses with these custom ones (or at least all the ones that you intend for the players to be able to use with the stable system).
Attachment | Size |
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Includes prefab, blueprints and scripts. (260) | 259.91 KB |