Requirements: Nwnv1.69, SoU, and HoTU plus CEPv2.4a
Note: This prefab makes use of the cep_add_skies hak pak.
Tol Miril means "Jeweled (Shining) Island" in Elvish.
The isles of Tol Miril are four small islands linked together
by bridges. The isles are home to an Elvish community that has
built the current city and outlying farms and homes literally
over the ruins of a former settlement that was said to have
mysteriously vanished long ago. The ruins can still be seen in
places, and two caves lie amongst the rocky, hilly terrain.
A tall lighthouse marks the location of a single tiny harbor,
barely enough for a single ship to dock at... a testament to
the Elves' long-cherished isolation and distrust of outsiders.
Tol Miril is a unique and interesting location for adventures,
and is perfect for any module that needs a different sort of
Elvish town area than the usual. Just add Elves, quests, or
anything else desired, and you'll be ready and good to go!
Comes with a demo module and .erf file for easy importing into your world.
Attachment | Size |
---|---|
![]() | 169.51 KB |
Winds of Change |
80% |
SoZ Overland Map Demo and Documentation |
95% |
Nihil Trilogy: Awakening |
92.5% |
FRW Character Creator |
98.6% |
UNDERMOUNTAIN- Maddgoth's Castle |
84% |
The Last Days of the Raven |
93.3% |
A Fairy Tale |
80% |
The Cursed Land |
82% |
Crimmor |
98.3% |
From This Comes Strength |
98.9% |
Nice work please keep it up. The Vault needs more nice looking prefabs.