Title | CC Maker's Reference |
Author | CC Makers |
Submitted / Updated | 06-23-2012 / 01-06-2013 |
Category | Other |
Expansions | Requires Both Expansions (SoU & HotU) |
Description | |
This is meant to be a compilation of CC Maker's reference content, tutorials and favorite tools. Reference reference: OldTimeRadio's Omnibus (I felt this was such an important document that it should head the list of links...) Reference Docs: Eligio_Sacateca's Custom Content Guide v3.0 Author? CCG 3.1 conversion wiki Tyndrel's 1.69 Texture Reference of Estelindis' 1.69 Texture Pack Estelindis' Palette Reference (pending) Realm of Mythology's (RoM's)NWN Standard Inventory Icons v1.69 RoM's Standard Portraits - Version 1.69 RoM's Standard Loadscreens - Version 1.69 RoM's Standard PC Heads - Version 1.69 RoM's Standard Clothing and Helmets - Version 1.69 Author? Custom Race reference. Tools: Ben Harrison's Custom Content Tools thread Tutorials: ShadowM's Custom Content Tutorials thread (Hah! It's stickied *here*, innit? ;-) Lisa's Tutorial on PLT textures Textures: The Amethyst Dragon's Reforged:Item Textures Carcerian & Borden's CC Texture Packs (Below) Lisa's Tabard Templates Lisa's Military Coat Templates Lisa's Crusader Cloak Template Starsurfer's Rock & Stone Starsurfer's Nature Starsurfer's Manmade Planned updates: Reference Head Pack - Mid-poly Reference Torso Pack - Low-poly Reference Torso Pack - Mid-poly Revised edition of the CCG. We need this desperately, especially with Virusman opening up the engine to new Weapon VFX, New Beam VFX, New (re-discovered?) Env mapping functions and Open-faced helms... Change log: 2013-01-05 Uploaded Pstemarie's Smithy tutorial - Rolo 2012-07-12 Uploaded Torso-aligned Templates (only human so far) 2012-06-25 Uploaded Reference Textures 2012-06-23 Uploaded Low-poly Reference Head hak 2012-06-23 Uploaded OTR's Deer Kit 2012-06-23 Uploaded Head-aligned VFX templates for Max 2010 |
There may be problems with the Torso-Aligned VFX template. I'll be looking at it this weekend.
Also the HA-VFX template from the Community VFX Project is an improved version in MDL format. I'll be replacing the Max format here with that.
Replaced both HA_ and TA- VFX templates with 1v0 templates in MDL format. These are the ones to use :-)
And if you improve them or have suggestions for improvement, please contribute :-)
Just noticed the complete lack of the reference torso pack. Ragnarok graciously allowed us the use of his hi-poly human torsos for a start on that, but I've never gotten around to making the other race/phenos to put the pack together.
Anyone want to pick up this little rescaling project?