Title | Zunath's Project Package |
Author | Zunath and Many Others |
Submitted / Updated | 03-08-2012 / 07-10-2012 |
Category | Various Settings |
Expansions | Requires All Expansions (SoU & HotU & CEP) |
Language | English |
Single or Multiplayer | Multiplayer |
Max Character Level | Any |
Max # Players | Any |
Min # Players | Any |
Min Character Level | Any |
Gameplay Hours | 60+ |
Description | |
I will be joining the US Navy soon and will no longer have time to develop for NWN. After ten years of creating things for this incredible game, I must call it quits. I have to thank everyone I've met over the years and many projects I've worked on. This is a collection of projects I have worked on over my 10 years of involvement in the NWN community. Not all of the content in these modules is solely mine, so if you use it please credit whoever created it accordingly. Unfortunately, I did not have back ups of certain files so some of these servers may have issues when you run them. If anyone has backups of these files please let me know and I'll update the entries. The following are the modules available: - Revenge of the Dead: Both the last stable release and the untested release with a number of enhancements. This is a zombie survival module with a number of unique features such as a custom leveling system, structure building, and of course - zombies! - Resident Evil Online: A modern zombie survival based on the Resident Evil game series. This features a custom combat system and numerous other features such as upgrading firearms and mixing items. A demonstration of this module's combat system can be found here: Link - Solar Odyssey Online: A sci-fi module with custom classes and skills. It features a unique crafting system and over a hundred new abilities. More info on this module can be found here: Link Also included is a modified version of Ronin_DM's original Zombie Survival module and Forever Quest, an early module I worked on. Please note: Resident Evil Online must be run on a Linux server. The rest must be run on a Windows server. More details can be found in each package's readme file. I unfortunately don't have time to go into more depth on the documentation but if you post a comment here I'll try to get back to you as soon as I can. If you use any of the material in these packages please credit the creators of it. The list of people I have to thank is much too long, so I'd just like to thank everyone I've met over the years. NWN has really changed my life for the better and all of you have had a hand in that. So... thanks! :) |
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