Title | World of Mystic v1.0 |
Author | Kodarr |
Submitted / Updated | 07-19-2002 / 07-19-2002 |
Category | Official Campaign |
Setting | Mystic (own pnp campaign) |
Gameplay Length | 3-4 |
Number Players | 2-4 |
Language | English |
Level Range | start at level 1 |
Races | Any. Note the begginning subrace choices when playing. |
Tricks & Traps | Light |
Roleplay | Light |
Hack & Slash | Light |
Classes | any classes but if single player I'd advice a fighter or monk |
Scope | Medium |
DMNeeded | Occasional DM Needed |
Single or Multiplayer | Single Player or Multiplayer |
Max # Players | 04 |
Min # Players | 02 |
Content Rating | Everyone |
Alignments | No restrictions but good or neutral would make more sence. |
Description | |
This is a world similar to any fantasy world you ever heard of. The only difference is long ago a meteor hit and spread some strange fog about mutating animals to fiends and monsters alike. Now the world is twisted and the PC's are stuck in it as well. This module is about a poisoning of a town by a local tribe of goblins for reasons that the players will find out and much more to be uncovered... |
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Ice cavern does not transition back out.
I like what I have been able to play so far, but as Trixster states above the Ice Cave is a one way trip, so is the Wizard's House in Kull City. And the NPC Chanta Anan just past the Ice Cave doesn't interact, although I think she should in Mountain Pass area? Game killer at the house, not so much the Ice Cave, although it is annoying.
I have noticed lots of problems with transitions not working in modules, which are usually fatal to playing the game. Is this omething that is difficult to do, making these work, or is it a function of incompatible haks or other data in the NWN files? I must admit that I have a whole lot of stuff that I have not cleaned out, except for the infamous Override, of course!
Just tried this again and figured out that if you really invest in a whole lot of Curst Recall Stones, you can leave places that you enter (but you end up back in Curst!) . If not, you are stuck with no way out as few transitions work right. No direction to this one and very vague when you do get a quest. Not great.