Title | Greyhawk Ruins WGR1 by Atom. |
Author | Atom |
Submitted / Updated | 04-04-2004 / 04-22-2004 |
Category | Classic PnP Conversion |
Expansions | HOTU-1.62 |
Setting | World of Grayhawk |
Gameplay Length | 4 +hours |
Language | English |
Level Range | There are two level 4 henchmen to accompany you.A cleric and a fighter. |
Races | Any |
Tricks & Traps | Light |
Roleplay | Light |
Hack & Slash | Heavy |
Classes | Any |
Scope | Part of Series |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | 05 |
Max # Players | 01 |
Min # Players | 01 |
Min Character Level | 04 |
Content Rating | Teen |
Alignments | Any |
Hakpak | Included in module,and Bonus creatures from Bioware not included please add.B1 now added, |
Description | |
Enter the infamous ruins of Castle Greyhawk,the most formidable and expansive dungeon on Oerth.Its mazes and catacombs have drawn hundreds of adventurers from around the Flaeness.They are intrigued by tales of its riches,undaunted by its reputation for death in countless unspeakable ways.Getting there is no trick-its a well travelled path.The trick is getting in and out again with your own hide intact!This is an accurate conversion of Dungeon module Grayhawk Ruins WGR1 by Blake Mobley and Timothy B.Brown.converted by Atom,D+D Player of old. |
Attachment | Size |
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![]() | 2.78 MB |
needs "bonus creatures.hak"
can't locate the project for that hak, but I had it on HDD so uploading here.
I gave up after exploring several floors and areas of the castle. Just seemed like you couldn't progress the story. Also, there were areas with no map function, and that were somewhat convoluted. Not a good combination I think. The henchies were not bad and you could outfit them with whatever equipment that you brought in with you. Nothing to find in the mod really. Okay I guess, and I could have kept on mucking around with no direction, but I do not like that. Also, a good number of undetectable traps that drop you into other areas.