Title | Watchman's Hill |
Author | MSpanke |
Submitted / Updated | 01-12-2003 / 01-21-2003 |
Category | Dungeon Adventure |
Setting | Ravenloft |
Gameplay Length | 2+ |
Language | English |
Tricks & Traps | Heavy |
Roleplay | Medium |
Hack & Slash | Medium |
Scope | Small |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player or Multiplayer |
Max Character Level | 15 |
Max # Players | 04 |
Min # Players | 01 |
Min Character Level | 06 |
Content Rating | Teen |
Alignments | No Lawful Good threads |
Description | |
Based on AEGs The Flesh is Weak. This mod takes place 50 years later. Adventurers, lost in the wilderness, stumble across a ghost town that guards a terrible secret thats about to be released. Caution: This is a Ravenloft setting and can be disturbing. |
Attachment | Size |
---|---|
![]() | 338.17 KB |
Winds of Change |
80% |
SoZ Overland Map Demo and Documentation |
95% |
Nihil Trilogy: Awakening |
92.5% |
FRW Character Creator |
98.6% |
UNDERMOUNTAIN- Maddgoth's Castle |
84% |
The Last Days of the Raven |
93.3% |
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80% |
The Cursed Land |
82% |
Crimmor |
98.3% |
From This Comes Strength |
98.9% |
No true ending, but haunting enough.
It is included already in Living Island, all my QA will be written there. Voted 6.
This part had hard and repetitive combat.
Ending is when you kill the boss and destroy the artifact, in main module you simply go back to mainland and noe one gives a damn.
Pretty good actually, and there is an ending, just no reward.
The atmosphere is good but I don't get it. There is only one way foward from the ghost town, which eventually lead to a druidess that is hostile and if you kill her you take an alignment hit. I play as a Ranger so I snuck past her to the graveyard. There, there are some mausoleums with some unbeatable beatles inside and one specific mausoleum that looks like the way foward but I don't have the key and can't bash open. So I gave up and quit.