Title | The Warlock of Firetop Mountain v. 1.1a FINAL |
Author | Andre Monserrat |
Submitted / Updated | 08-02-2002 / 10-11-2002 |
Category | Classic PnP Conversion |
Setting | Firetop Mountain |
Gameplay Length | 2-4 hours |
Number Players | 1 |
Language | English |
Tricks & Traps | Heavy |
Roleplay | Medium |
Hack & Slash | Medium |
Scope | Small |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | 10 |
Max # Players | 01 |
Min # Players | 01 |
Min Character Level | 05 |
Content Rating | Everyone |
Hakpak | Included |
Description | |
Steve Jackson and Ian Livingstone's classic Fighting Fantasy Gamebook comes to life! Brave the perilous traps and monsters of Firetop Mountain in an effort to defeat the evil Warlock and retrieve his fabled treasure! PLEASE NOTE: You need to download the Firetop.hak file to play this module. |
Attachment | Size |
---|---|
![]() | 1.09 MB |
As fun as a PnP D&D conversion!
Excellent module. No errors, plenty of twists and turns. Only complaint was that I couldn't find a shop to unload (or more importantly for my low-INT character, identify!) the treasure I picked up
Not great. Fairly low level encouters, very small cave segments, no real way to know if you are moving forward. I did find a merchant in the North Tunnels(?) maybe, but had nothing to offer. I quit before spending too much time with this one!
Decent, short adventure. Some fair polish to the mod and was a fun play through. The end battle was challenging and frustrating. takes place in small, confimed space, and Boss teleports behind chairs and desk that you cant get to and have to wait for him to TP back out -- also, the Mod removed my Equipped shield multiple times throughout the adventure, near the end, i didnt notice until too late, and was well past a save -- was a 30k shield, so wasnt happy. starting town, was limited to say the least. Had potential for much better, but the shield issue is as close to a deal breaker as you can get.