Title | War of the Yellow Fang - Chapter I v2.4 |
Author | Implimian |
Submitted / Updated | 08-25-2002 / 04-06-2012 |
Category | Dungeon Adventure |
Expansions | Works on all versions |
Setting | Original Fantasy |
Gameplay Length | 3-4 |
Number Players | 1-3 |
Language | English |
Level Range | single player: 9-12 or for 2-3 players: 6-8 |
Tricks & Traps | Light |
Roleplay | Medium |
Hack & Slash | Heavy |
Scope | Part of Series |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player or Multiplayer |
Max Character Level | 12 |
Max # Players | 03 |
Min # Players | 01 |
Min Character Level | 06 |
Content Rating | Everyone |
Alignments | Designed for Lawful Good character |
Review Others | |
Description | |
The Duchy of Elancia has gone to war in the service of its King, Leonid II. This great war in the west, waged against an alliance of dark powers, has succeeded in halting the advance of the dread foes. With the turning of the tide, hope springs that the forces of Leonid will triumph. But evil has another card yet to play. On the Elancian eastern frontier, the Yellow Fang goblins now enter the fray. You play the role of Legate of the Duke of Elancia, desparately seeking out ancient allies while opposed by the hordes of the Yellow Fang. Special features: Multiple henchmen per player, henchmen inventory management, hobgoblin champions and the dread goblin bombers. (Please see the Read Me file for information on commanding henchmen and managing their inventory). |
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Boring- overlarge areas contributed to that.
Awkward getting around and way too many goblins and other low level enemies. Neverending really. Not great.