Title | The Standing Stone |
Author | Thaylok |
Submitted / Updated | 07-27-2003 / 07-27-2003 |
Category | Classic PnP Conversion |
Expansions | SOU-1.30 |
Setting | Greyhawk |
Gameplay Length | 2-6 |
Language | English |
Races | all |
Tricks & Traps | Light |
Roleplay | Medium |
Hack & Slash | Light |
Classes | No extensive work for rogues, yet all classes should work well. |
Scope | Medium |
DMNeeded | Occasional DM Needed |
Single or Multiplayer | Single Player or Multiplayer |
Max Character Level | 09 |
Max # Players | 04 |
Min # Players | 01 |
Min Character Level | 07 |
Content Rating | Teen |
Alignments | all |
Description | |
BETA VERSION This is The Standing Stone official module by John D. Rateliff. The intent is to recreate as closely as possible the module for 7th level players. Players should advance from early 7th level to the cusp of 9th level. This module includes references to both The Sunless Citidale and The Forge of Fury. I have imported the Village of Homlet to allow players a base of operations and to garner equipment/henchmen. This utilizes previous henchmen control developed in the community. Also, I do not believe in utilizing journal entries to track quests and award experience. Thus, the journal should be useful for your own entries. |
Attachment | Size |
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![]() | 10.97 MB |
Without journal entries, quest completions weren't triggered.
This HAD potential, but needed cleaning up.
I picked up the combo henchgal and entered the barrow. After following the seemingly endless maze, now through two secret doors in the entrance area, I get down to the crypt. The warlord was not hostile but no dialogue, so I decided to kill him anyway, which was easy. Now, I am trying to get back out again to the entrace, and am trapped in an endless u-turn to dead end series of passages. No way out, I guess, as I came in with a hidden door, and I do not see that type of transition back again. I am stuck, so I guess on to the next module! Too bad.
thanks for the reviews guys...you all saved me some time.