Title | The Relbonian Chronicles - Chapter One |
Author | Quillmaster |
Submitted / Updated | 06-19-2011 / 06-26-2011 |
Category | Roleplay |
Expansions | Requires All Expansions (SoU & HotU & CEP) |
Setting | Unique setting and mythology, copyright of Quillmaster |
Gameplay Length | You could probably rush through this like a madman in about 8 hours, but that would seriously hamper your enjoyment. It is highly recommended you read books and item descriptions to get the most from the module. |
Number Players | 1 |
Language | English |
Level Range | Should end at 5th level. |
Races | Dwarf |
Tricks & Traps | Light |
Roleplay | Medium |
Hack & Slash | Medium |
Classes | Fighter |
Scope | Part of Series |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | 01 |
Max # Players | 01 |
Min # Players | 01 |
Min Character Level | 01 |
Forums | Link |
Content Rating | Everyone |
Alignments | Neutral Good |
Gameplay Hours | 12 |
Description | |
INSTRUCTIONS: ------------- The Bic file needs to go in your local vault directory so that Gerbilaf Bandiwide is available as a character. Please note that the module is designed for the above character. Playing with anything else will render some parts impossible and spoil immersion. Hak files go in your hak directory. The patch hak is provided so that future corrections can be implemented without the need to restart your game. The Tlk file goes in your tlk directory. WARNING: -------- Death before reaching the top floor of the lighthouse will result in game over. Death after the lighthouse will result in respawning at the lighthouse. Once you visit the Temple of Derath in Oasis, you'll have the option to respawn where you fall. Death of your henchman will result in game over, unless they have a "Soul Crystal" in their inventory. Although rest is limited, there are areas where resting is allowed, so pay attention to your rest icon. KNOWN ISSUES: ------------- It has been known for the game not to end as intended when the henchman dies, possibly related to player death at the same time. If this should happen, you will need to reload a prior save point or the game cannot be completed. Sorry. If I find a fix I'll update the patch hak. ABOUT THE MOD: -------------- The Relbonian Chronicles is set in its own unique world and mythology, designed to have its story unfold through the participation of several key characters. As such, "Chapter One" is designed to be played with the Dwarven Fighter called "Gerbilaf Bandiwide" which will be included with this module. Please note that playing with any other character will not only spoil your enjoyment but also render parts of the module impossible to play. It is recommended that you stick to Fighter on level up. Although this is a story with many conversations and books, fighting will intensify as you go deeper. Do not neglect the books and item descriptions, as in some cases they offer clues. The module is designed to gently introduce you to the mythology and setting, which will help you understand the morals and motivations of future characters/classes in future chapters, so if you think you'd prefer to await a chapter featuring a class of your choosing, it's recommended that you still play this to enhance your experience of the overall story. This chapter begins with Gerbilaf entering his favourite tavern in the city of Kerral after a hard week working in the local mines. Not one to shy away from danger, he will soon find himself acting as a messenger for none other than the God of...well...you'll have to play to find out ;) It is important to note that you should try to avoid death. Death before you reach "The Lighthouse" will result in the game ending. After the lighthouse, respawn is possible to the lighthouse only. Once you reach the "Temple of Derath" in Oasis, respawning where you fall becomes possible as long as you own "Soul Crystals". Your henchman may also use them. Note that the game will also end if your henchman dies with no soul crystals in their posession. To improve immersion, it is recommended you download the colourized scroll icons (and indeed any of their other sets) available from The Amethyst Dragon over at Neverwinter Vault. Special thanks should go to: Tolkien - For inspiring me since childhood Gary Gygax - For inventing Dungeons & Dragons Lance Botelle - for scripting assistance and playtesting Jfoxtail - for bug hunting and his infectious enthusiasm Axe Murderer - for assistance via the forums Olivier Leroux - for his playtesting and much valued feedback Gpudney - for playtestong and much valued feedback Matthieu - for playtestong and much valued feedback Galelabriel - for playtestong and much valued feedback Rodde - for playtestong and much valued feedback Invisigoth - for playtestong and much valued feedback JML - for playtestong and much valued feedback Evan Jobes - for playtestong and much valued feedback DSenset - for playtestong and LOTS of much valued feedback Genisys - for saving me valuable time with his spell hooking resources Gestalt - for their wonderful cutscene system and Lilac Soul, for making it all possible. A thousand apologies to anyone I missed! To stay up to date with the world of Relbonia, visit Link Enjoy your game. :) Quillmaster |
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Some inconveniences, but other than that, I hope this series is continued.
Great Fun!
Nice ... but I don't see a reason to restict the player to that specific dwarf. Of course I have some better ideas how to built a dwarf :-)
If you want to try your own build, then you should make a male dwarf with exactly the same name. And you need to transfer the hankerrchief and the pipe to your own build.
Nice tho i did use my own build.
Wow, a great module and effort. Thanks so much for that, Quillmaster. The stripping is a bit unnerving in some instances, but there is some gear available that helps one survive. Lots of movies to slog through, but they made sense and fit the flow of things well. Great!