After a cave-in the you have just barely escaped out of a large tunnel system. You find yourself in a dense forest, which is situated in the dark shadow of Castle Rakushar. The forest is sinister and intimidating and all manners of sounds and smells assault your senses. Further inside the forest a terrifying screech is uttered. Out of the dense treegrowth an old man appears... Stones of Recall will transport you back to the Temple of Chauntea. (Recall stones are available at the temple). The Temple is located in the first Area. The first area is a lowlevel area, but the module will grow on you ;) Suggested level 12+.
Note: the module has been unavailable on the old nwvault for several years - http://neverwintervault.org/rolovault/projects/nwn1/modules/2424/index.html (snapshot made by Rolo in 2nd half of 2012 or 1st half of 2013) - now is restored here!
Submitted / Updated: 07-31-2002 / 09-06-2002; Bug-Fixes by Sawark: 10-12-2014 - v1.1 (Note: made under HotU-1.69)
Category: City Adventure
Setting: Forgotten Realms Spinoff
Gameplay Length: 1-2 hours
Number Players: 1-4
Language: English
Level Range: 12+
Tricks & Traps: Medium
Roleplay: Light
Hack & Slash: Heavy
Scope: Medium
DMNeeded: Occasional DM Needed
Single or Multiplayer: Single Player or Multiplayer
Max # Players: 04
Min # Players: 01
Min Character Level: 12
Content Rating: Mature
SCORE OUT OF 10 (@ the old NWVault)
7.00
3 votes (Note: the most recent vote, dated 2010-07-17, 1.00 - given for the broken link, not for the module - hasn't been counted)
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I followed the journal entries and everyone turned hostile.
Yes, confirmed - serious faction problems in this module. I've made some faction fixes yesterday, as well as a few tiny improvements to the module and after that I was able to complete all quests (including the main) without any problems.
So... I'm uploading this fixed version (1.1) - right now. :)
Note: I made no changes concerning the fights (only factions, conversations and journal related), thus the final fight still could be of insane difficulty, unless you bring to the module a PC of lv 14-15 at least, and a well equipped one (the loot in the module is quite abundant, but generally includes no magic weapon higher than +3). Tested with Ranger/Rogue (levels: 11/2 at the beginning, 12/3 at the end) and several fights were quite challenging, with the final one - virtually impossible to win (I had to exploit some AI weaknesses to win and even with that it took a quarter of real time to bring down my enemy). I think that melee (or ranged) primary attacks should be at least 30 (after applying all buffs) to stand a chance in that fight...
Okay mod, not sure why ruler was a bad guy, but I killed him nonetheless! A bit limited in scope and other things...