Title | "A Morbid Tale" |
Author | Zach Joubert |
Submitted / Updated | 01-30-2006 / 02-04-2006 |
Category | Old BioWare Contest |
Expansions | Requires Both Expansions (SoU & HotU) |
Setting | An Illithid chamber. In the Underdark. |
Gameplay Length | Should take about 10 minutes. |
Number Players | 1 |
Language | English |
Level Range | Any |
Races | Any |
Tricks & Traps | Non-existent |
Roleplay | Light |
Hack & Slash | Non-existent |
Classes | Any |
Scope | Small |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | Any |
Max # Players | 01 |
Min # Players | 01 |
Min Character Level | Any |
Content Rating | Everyone |
Alignments | Any |
Gameplay Hours | <1 |
Description | |
You awaken to a nightmare: illithid are never a pleasant sight in the morning. Questions race through your mind. How did you get here? How will you escape? Where did you put your sword? The last thing you remember is the Jumping Jackrabbit Inn. It was so raucous that you had to knock back a few kegs of ale just to get some sleep. Now you wish you'd knocked back a few more. NB! Fatal conversational choices are not the end - merely continue the conversation where you left off (it's all part of the story). The Player converses with 3 (yes, three, not four as some reviewers have claimed - a single line of dialogue does not constitute an NPC) characters at once. His choice of words will decide his eventual fate. That said, enjoy exploring the myriad outcomes... PS The wrong description was previously attached to this file. Sorry about that one. |
Attachment | Size |
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80% |
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Night Howls in Nestlehaven V1.17 |
93.3% |
Nihil Trilogy: Awakening |
92.5% |
Lanterna |
75% |
SoZ Trade System Demo and Documentation |
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sounds like a Bioware writing contest