Title | Lord of the Rings: Sons of the Steward v1.06 FINAL |
Author | Archaic |
Submitted / Updated | 12-22-2003 / 12-12-2004 |
Category | City Adventure |
Expansions | NWN-1.61 |
Setting | Middle-Earth |
Gameplay Length | 3-4 |
Language | English |
Level Range | The player MUST use the included, preconstructed character (Boromir). |
Tricks & Traps | Non-existent |
Roleplay | Medium |
Hack & Slash | Medium |
Classes | Boromir begins as a 2nd level fighter, but there is room for tinkering throughout the module. |
Scope | Large |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | 02 |
Max # Players | 01 |
Min # Players | 01 |
Min Character Level | 02 |
Content Rating | Everyone |
Description | |
It is less than a year until the War of the Ring. The Stewards rule the kingdom of Gondor from their fortress city of Minas Tirith. It is their charge to safeguard all that they can until the return of the king, but that charge is proving more difficult with each passing day. From the Dark Lands of the East encroach the armies of Sauron, Enemy of all Free Peoples of Middle-Earth. In recent months they have drawn heavily from Gondor, stealing the forests of Ithilien and putting to the lance all of the Steward's old allies. The people look past their Steward now to his sons: Boromir and Faramir, Captains of Gondor; the former, a heroic and brazen soldier; the latter a reluctant and thoughtful young lordling. It will fall to these two brothers to stave off the Enemy's invasion, salvage what they can, and, in time, be shuffled off the field to make room for the greater players of Middle-Earth -and their greater games. |
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