Title | Legacy of the Dracyn (Part 1) |
Author | Chadmium |
Submitted / Updated | 10-20-2002 / 06-28-2006 |
Category | Dungeon Adventure |
Expansions | Works on all versions |
Setting | The world of Solaria. |
Gameplay Length | 1 - 3 |
Number Players | The story focuses on a single character, so multiplayer won't really work with the story. |
Language | English |
Level Range | Level 3 is optimum. An NPC at the beginning will offer to raise you to level 3 if you'd like to start a new character. |
Races | N/A |
Tricks & Traps | Light |
Roleplay | Medium |
Hack & Slash | Light |
Classes | I'd highly recommend playing a Fighter, Cleric, Ranger, or Paladin. |
Scope | Part of Series |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | 04 |
Max # Players | 01 |
Min # Players | 01 |
Min Character Level | 02 |
Content Rating | Everyone |
Alignments | This module is geared toward characters with a good alignment. |
Hakpak | No Hak Packs required. |
Description | |
You awaken from a horrible dream, the sole survivor of a devastating massacre with no memory of your past. Journey to the nearby town of Hemdale to begin piecing together who you are and finding your place in destiny. This is the beginning of a story about knowing oneself. About the fact that who we truly are is not determined by yesterday, but by the actions we take today, now, every moment. 'A Knight proves his worthiness through his deeds.' ~The Mighty *Note* Part 2 has been released and uploaded to the Vault. Find it in the module index, or use this link. |
Attachment | Size |
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This was a good but short mod. It had a lot of entertainment packed into about an hour's play time. There were puzzles, quests and combat areas. I started as a level 2 barbarian and made it to level 4. I would recommend cleric to others as most of the important quest items are designed for clerics.
Thanks for the review and advice.
I enjoyed this mod very much, and I'm looking forward to starting Part 2! :-)
excellent short module. good story line
Puzzles and fights mixed into a nice mod. Cleric oriented gear but martial weapons can be found (fighter/cleric might be a nice combo here).
I found a little bit of momentum in the puzzle where 16(?) fires (elementals) were to be destroyed: a large maze with a lot of walking.
Nice work.