Title | Knights of the balance |
Author | John Forish |
Submitted / Updated | 08-28-2005 / 08-29-2005 |
Category | Dramatic |
Expansions | Requires All Expansions (SoU & HotU & CEP) |
Setting | Welcome to the kingdom of Thoden, a kingdom that is finally recovering from the cataclysmic Lich wars. Because of these wars a group called the knights of the balance was formed. The knights of the balance watch for gross abuses of arcane magic and deal with them. After many trials and tribulations you have become part of the knights of the balance. Now they have called you to the local Outpost to speak with superior Henry Hemlock. |
Gameplay Length | If everything is done in the whole module it can take up to 16 hours. |
Number Players | 1 recommended |
Language | English |
Level Range | 6-10 |
Races | any |
Tricks & Traps | Medium |
Roleplay | Medium |
Hack & Slash | Medium |
Classes | Some rogue levels very useful. |
Scope | Large |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | 10 |
Max # Players | 03 |
Min # Players | 01 |
Min Character Level | 06 |
Forums | Knights of the Balance |
Content Rating | Teen |
Alignments | Neutral to good recommended |
Gameplay Hours | 12 |
Description | |
This module is part of my custom campaign world and contains 36 areas and dozens of side quests as well as a cool main quest. Make sure you search everything because there is allot of hidden stuff. It is useful to be a rogue in this mod or have one with you because there is allot of locks and traps. This mod is really a one-player mod. But if you play a party of characters I suggest even lower levels than I recommended so you keep it challenging. Two Points - Always keep a Knight of the balance amulet in your inventory and do not tell Gregor the Hireling to level up, (because he disappears from the game forever). |
Attachment | Size |
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This wasn't a bad mod, but it could use some work. I don't think it's balanced for single player, as the spawns are out of control. I walked into a dungeon as a level 5 cleric and there were over 50 hobgoblins, zombies and tyrantfog zombies. I had to kill off half in the console to even have a chance to survive. The story was alright, but I quickly got tired of the endless spawns and lack of loot.
Pretty good module. All seemed to work. The mobs were a challenge, with respawn that happens rapidly. Thanks.