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"You are a novice adventurer who has recently begun your career. After several jobs of guarding caravans, you feel ready to set out on your own to find real adventure. And so you journey onwards to Hallowsburg, a town full of opportunities."
This is a relatively short low-level module, not more than 30 minutes play time.
It features 1 main quest and 1 side quest, with some skill checks and ability checks.
I plan to make a follow-up module to this one, titled "Haunting of Hallowsburg", so consider this a prelude of some sorts.
Some areas include a Debug placable (eg. campfire) in case of failed conversation triggers.
Be careful not to skip dialogues to fast, to avoid conversation weirdness.
Current version is v1.01.
Requirements: NWN 1.69 patch + critical rebuild, OC, SoU, HoTU.
Recommended Level: 2
Classes: Any, but Rangers and Druids can talk to animals.
Races: Any, but Human would make the most sense story-wise.
Henchmen: Level 1 Bard, temporary.
Custom Content: None for now. Plan on adding in the future.
Installation: Just drop the file into module folder under NWN directory.
Mods used in screenshot include:
Kurairyu's Hands, Enhanced Class Icons, Enhanced GUI Icons.
Bioware for Neverwinter Nights + Toolset
Lilac Soul for the Script Generator
Vault users boodah and Lilura for feedback on previous module
Vault users Tarot Redhand for reminding me to repackage files into an archive
Vault user NWNJade and Austen Bagger for playing and giving feedback.
Vault user heather for encouragement
As usual, any form of feedback is welcome!
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