Title | Island of the Deathbringers |
Author | ThanatosRules |
Submitted / Updated | 10-25-2006 / 12-06-2006 |
Category | Dungeon Adventure |
Expansions | Requires Both Expansions (SoU & HotU) |
Setting | A tower on an island in an alternate dimension. |
Gameplay Length | Depending on how you decide to play, it could take longer or not as long as four hours. If you just try to get to the end as fast as you can, you could probably finish in two. |
Number Players | ??? |
Language | English |
Level Range | 30-40 |
Races | All. |
Tricks & Traps | Light |
Roleplay | Non-existent |
Hack & Slash | Heavy |
Classes | All. |
Scope | Small |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player or Multiplayer |
Max Character Level | 40 |
Max # Players | Any |
Min # Players | Any |
Min Character Level | 30 |
Content Rating | Everyone |
Alignments | Not really. |
Gameplay Hours | 04 |
Description | |
Ao has created a legion of monstrocities, called Deathbringers, who threaten the entire fate of Toril. You have ventured to their lair to terminate them, but your mission is not as easy as it seems. Akenvrantas lies at the tower's peak. The sequel is out!!! Search for "IOTD Part 2: Wrath of an Angel" now! |
Attachment | Size |
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Various area layouts, but not much of a story.
I didn't enjoy this mod. I find starting the mod in the middle of a combat zone to be a huge turn off. After my PC dispatched everything, there was no quest or reason for me to be there. I also found the endlessly respawning golems to be tiring. I didn't play for very long before quitting.
This module is one of those that has very good intentions, but needs some love to be a good module. I wanted to find something to run an old high level character through and there is not much out there. Part 1 of this series is ok, but there is really nothing unique or notable about it. I would give this a 5. I did not find any bugs running running with CEP 2.6.
Played with a jacked up Level 15 PC and it went well. I hate the Caretaker Golems! A variety of baddies make it interesting. The final battle is well nigh unwinnable, unless you cheat(!) the heck out of it ;-) Thanks for the effort!