Title | Heart of Winter (v1.01) |
Author | Glenn Pudney |
Submitted / Updated | 06-14-2004 / 06-01-2005 |
Category | Dungeon Adventure |
Expansions | Requires Both Expansions (SoU & HotU) |
Setting | Icewind Dale - Forgotten Realms |
Gameplay Length | 3-6 hours |
Number Players | Story based henchwoman provided |
Language | English |
Level Range | This depends on class in single player and also no of players in multiplayer. |
Races | Any |
Tricks & Traps | Light |
Roleplay | Medium |
Hack & Slash | Heavy |
Classes | Any |
Scope | Medium |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player or Multiplayer |
Max Character Level | 20 |
Max # Players | 06 |
Min # Players | 01 |
Min Character Level | 15 |
Content Rating | Everyone |
Alignments | Any |
Description | |
You start in the northernmost fishing village of Lonelywood, one of the Ten Towns in the region. A new leader has risen among the barbarian tribes, uniting them and threatening to sweep across the Ten Towns, levelling all they come across. A mysterious barbarian shaman, Hjollder, has sought you out, hoping that you will help him to stop the tribes from going to war. Only through uncovering the secrets of the frozen north can you hope to forestall the imminent invasion... Features # Starting at around level 20 (single player), HoW will take you into the newly added Epic levels. # A henchwoman to help you on your journey, whilst at the same time adding to the story herself. # 26 areas, ranging from frozen mountain passes to barrows of the undead. # Fully scripted for both Multiplayer and Single player. # Dozens of new custom items. - Based roughly on the Icewind Dale Expansion of the same name. | |
Attachment | Size |
---|---|
![]() | 1.62 MB |
![]() | 6.24 MB |
This is not connected with temple of the dragonriders.. there is another module of the same name that is instead linked to it.
Very nice module!
few things:
- white wolf quest - couldn't finish it, however trying every convo option, all the time
- sahuagin model could be used instead of lizardfolk one
- critters description - none.
- ice golem sentries were neutral towards me, if they were supposed to be attacked then there should be conversation that would end in them becoming hostile.
If anyone got the walkthrough mentioned in the readme(from the website), it would be nice to upload it too.
Since Heart of Winter is "based roughly on the Icewind Dale Expansion of the same name", there's no other walkthrough than those, which were written for the expansion.
On this long dead HoW page: Glenn Pudney's HoW page
- we have two links to HoW walkthroughs. The first walkthrough mentioned there now exists on the Web Archive only:
Walkthrough #1
- but that's no problem, since its saved version is pretty complete. And the second link is alive and well:
Walkthrough #2
Prepared by an experienced NWN module builder Glenn Pudney, the module is a very nice, short story (around 6-10 hours depending how you play it) set in an believable icy landscape: you can expect a village in the woods, caverns, barbarian camp as well as snowy no-mans-land and cemeteries. Interestingly, locations and storyline are based roughly on Icewind Dale's addon Heart of Winter... I vaguely remeber playing this module as expansion of ID with 2D graphics and I am inclined to say this version is better than the original (btw. pity there is no remaking of original Icewind Dale as NWN module :)) Anyway, I think you can even use the original "ID: HoW" walkthrough if you want to peer into quests and their outcomes!
This fact, together with the really well painted locations make you think you are in fact playing an "official" module. The recommended level is around 20, but I found it personally a bit too easy on this level with my 21 lev Sorcerer/RDD/CoT build. Also, the henchwoman is a waste of time: she's a good fighter, but she apparently does not add anything to the storyline. I grant 9 stars out of 10 because this cool module is too short :)
I enjoyed this mod, and wished it was a bit longer!
(I took one point off for the abrubt ending, but still had some good hours.) Great job!
An okay short module, a little lacking in direction. This module I would grade C+ on a A to F scale. It is certainly not a 9 out of ten. That is Swordflight or Honour Amongst Thieves territory.
Nice, even if short.
I liked this mod but kept getting stuck in various areas, not the best pathfinding. A familiar take on the old Icewind Dale II tale, well done.
I wonder, that nobody seams to have problems with the cloaks (and maybe other things). In the monthelia heads are 4 picture-files (*pal*.bmp and *pal*.tga).
I tossed them out and everything seams to be ok.
Well, it's an excellent adaption from the old IWD-addon. It's as short as the Original. I would recommend to start with a level 15 char, to get a real challenge.
The only thing I miss was a shop with Items appropiate to that level.
The headless characters strongly suggests that either you haven't got the head pack linked to under required projects or you haven't installed that head pack correctly.
TR