Title | Giantkin's Ultimate Online Action |
Author | GiantKin |
Submitted / Updated | 05-29-2004 / 09-26-2005 |
Category | None / Freeform |
Expansions | HOTU-1.66 |
Setting | Ultima Online |
Gameplay Length | 1000+ |
Number Players | 1000's |
Language | English |
Level Range | 1-11 |
Tricks & Traps | Non-existent |
Roleplay | Light |
Hack & Slash | Light |
Classes | Class Level LIMITS |
Scope | Epic |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player or Multiplayer |
Max Character Level | 11 |
Max # Players | Any |
Min # Players | Any |
Min Character Level | 01 |
Content Rating | Everyone |
Alignments | any |
Gameplay Hours | 60+ |
Description | |
Based on UOAbigail's Craft system, This is only a START mod, for ppl wanting to create their own Mod. Has all the Npc's around 60 areas, for the main city. To be added to this: the Placeables needed for craft system. Personally: After Craft system setup, be adding more cities. Added my Faction Merchant script, to use just add more mobs! and set merchants to use gk_factionMerchant as a script call.(basic setup, will tighten that up soon) ***Sept 26 2005*** 90 areas total, respawn system is NESS (needs a slight time adjustment) and then # of spawn in some spots is to much. more of the craft system is setup/changed/moved. added an OX (key in Miners guild) 1gp/5min per ox. |
Attachment | Size |
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![]() | 2.45 MB |
I was having fun with this 'recreation' setup Basing the rules on UO ..as best i could.
This setup, i ofc would continue to build on, but i made this open, so others could take my world, put it into theirs... and xpand it in their own
directions. (IE: you didnt have to use any of my maps if you didnt want to) but the rules/settings etc, would be fun i thought.
I recall one or two pw's setup with it. but i dont remember anything more.
(i think i worked on this after 2005 a bit however!)