Title | The Gauntlet Of Judgement |
Author | Tripp Robbins |
Submitted / Updated | 12-15-2002 / 12-15-2002 |
Category | Roleplay |
Setting | Non-specific medieval/fantasy |
Gameplay Length | 20 min. to 2 hours??? |
Number Players | Not yet tested with more than 2 PCs...still in beta |
Language | English |
Level Range | The module scales in difficulty to the PCs in it. |
Races | any |
Roleplay | Light |
Hack & Slash | Dependant on Module |
Classes | any |
Scope | Small |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player or Multiplayer |
Max Character Level | 19 |
Max # Players | 06 |
Min # Players | 01 |
Min Character Level | 01 |
Content Rating | Teen |
Alignments | any |
Description | |
(Beta Version) The module is a trial by gauntlet of sorts. The story is simple: the PCs want to gain admission to the elite and secretive group known as the Grand Circle. As part of the admission requirements, candidates must pass through the Gauntlet of Judgement without dying. The module is random enough and fast enough that it bears replaying. It can be accomplished more by stealth or more by fighting, depending on the characters attempting it. The real challenge is to make it through with as few magic items as possible. Whatever level the PCs are, many/big items will unbalance it and make it less fun. A timer runs and gives the PCs their total time in the module proper, adding the the replayability of the trial. Note: Death/Respawn rules tax PCs seriously! |
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Don't like timers.