Title | A Gate For The Silver Key: Reanimation |
Author | Jon Koca and Elminster55 |
Submitted / Updated | 02-25-2005 / 05-01-2013 |
Category | Humorous/Parody |
Expansions | HOTU-1.65 |
Setting | Set int the world of a certain well known author by the name of H.P. Lovecraft, and Jon Koca's own crazy mind. |
Gameplay Length | 3-4; Depends on whether you want to see the alternate endings... |
Language | English |
Level Range | This module is intended to be played by one very advanced character, and even some of those who are already epic might have difficulty. Don't worry, though, there is help all over the place, and more often than not, if you use your head it will be worth m |
Races | Any work but Human Males are reccomended. |
Tricks & Traps | Light |
Roleplay | Heavy |
Hack & Slash | Medium |
Classes | This module was intended for Rogue/Fighters. It CAN be played by any class, but you may miss out on some things that only a rogue or fighter will help you out with. Don't worry this mod will end up being just as interesting if you don't follow my advice. |
Scope | Part of Series |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | 40 |
Max # Players | 01 |
Min # Players | 01 |
Min Character Level | 35 |
Content Rating | Adult |
Alignments | Any, though playing might alter your own perceptions. |
Description | |
This is a version of the Gate of the Silver Key made by Jon Koca and myself so that it looks better and runs smoother than ever before. Remember that this module needs to be set for hardcore rules and is most definitely NOT for children. I hope you all enjoy the entertainment this module will offer you. Whatever you do, never exit a conversation while there is still a script being executed; it will ruin everything. |
Attachment | Size |
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![]() | 1.51 MB |
Awarded Sinfar's "Module of the Week" #1 (Part II)
forum.sinfar.net/viewtopic.php?f=268&t=8862&p=62334
Do you have any badge with that ;)?
I'm serious. If you have small award graphics for your contest on Sinfar then I would vote for adding such "badge".
Missing three haks: xin_addon1.hak xin_clothes.hak and fantasyelf.hak. Anyone know where I can get them? I assume they're part of a hak pack on the old vault, but now that's down...
Cheers Werelynx and for the blog thing. Hopefully nwvault will be back up in the future so I can download them. It still redirecting to the mmo wiki for me at the moment.
Didn't realize there were HAKs when I uploaded this entry. Totally missed it, sorry.
Haks have now been migrated.
FP!
Cheers.
The link for Fantasy Elf hak does 404 :(
Fixed now ;)
Great, thank you!)
I have a problem. Whenever I try to download the module the download starts, but it does not actually work.
No data is transmitted at all.. =/
Hung up during the load of the module......maybe something to do with kaedrin pack ?????
if the authors intention was to disorient and confuse the player, they succeeded. there are no journal entries, there is no readme file, so there is no clue as to how to play it. i gave it a good shot, but i am still at a loss as to what the author was trying to achieve. i am sorry if i am just an ordinary joe who "doesn't get it" and see the brilliant genius of the author's intentions. if there was a readme file to explain those intentions, i would have been more open to trying.
time and gain i just felt like a dog going through hoops. battles against stupid hitpoints enemies. time and again being stuck and almost giving up until i found the "trick". until finally i just threw my hands up and said "you win".
just one player's opinion, but i simply did not enjoy playing this mod. i would have to call it an exercise in frustration.
I cant leave the first room. There is no exit for the Dwarf and the Inn. Why?????
Can someone tell me who the next area is ( to use the console )? thanks
**I think i have managed to figure out the correct trigger with the help of nwntoolset. It leads to The Lurker In The Well (is this the correct area that i must visit after the start room?)
The console commands are as follows:
DebugMode 1
dm_movetoarea ArkhamletQuarryroad
----I cant undesrtand. Many areas transitions dont work. There are no entries in journal. The triggers are a mess and dont work at all. No doors and no way to enter in buildings that i must be. I am tired trying advance the story with the console. Sorry...I must vote 3 for this and i am very generous today.
---- HOF REWARD? Really????
Cant even pass through the first room. The solution that one coment posted seems to work, but it fucked up other things apparently. The author of the module seems to have a colossal ego for what i read in the old vault. If someone have a fix (for the module, not the author) i may give this another chance.
Still cant pass the first room, someone know a fix?
honestly it seems this author has issues with doors. it seems no one can get through the first area and certain other doors i know your supposed to walk into the light in the first area but it doesnt work and apareantly forcing your way to the next area doesnt load certainthings properly. honestly if the author evercomes back to here i reccomend reworking all your modules put them together ,or keep them seperate, and work on some of the worst complaints given. which seems most tied to doors not working i guess there is alot of walking into the light which is always finicky.