Title | Dying Prophcey |
Author | Rob Drumm |
Submitted / Updated | 10-23-2004 / 10-23-2004 |
Category | City Adventure |
Expansions | NWN-1.64 |
Setting | Bhaldaad |
Gameplay Length | 1-2 |
Number Players | single player game |
Language | English |
Level Range | 8 recommend |
Races | any |
Tricks & Traps | Light |
Roleplay | Medium |
Hack & Slash | Medium |
Classes | fighters rangers clerics or paladins |
Scope | Medium |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player or Multiplayer |
Max Character Level | 09 |
Max # Players | 01 |
Min # Players | 01 |
Min Character Level | 07 |
Content Rating | Teen |
Alignments | any |
Description | |
The game begins King Marg's castle. You've been arrested for an unknown crime and have been sentenced to death. (This can't be good.) So as you are falling into unconsciousness from the poison you are injected with, the adventure begins. Yay! This is the second mod I have posted and I can tell you right now it is much better then my first one (The sword of Kurth). I've spent four months on it and I would apreciate ratings and feedback so I can make it better. |
Attachment | Size |
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Where is his "The sword of Kurth"?
Okay I suppose. There are things that are happening in separate areas that are linked. Minimalist says it best!