Host as PW, play as SP/MP, NWN1.69 CEP2.6, Quests, Henchmen. New characters will reach level 12. Updated Sept. 23, 2014, links lead to rolo vault now and module is CEP 2.6. This module is quite old and was built with my outdated PW Base.
Dungeon Crawler was made so I could play a module with my favorite content. There is no story, only various dungeon settings. The only instructions are get a Teleport and Dungeon Master Token from the Ankh in the starting town. If you play single player, I strongly suggest getting Henchmen. I would also suggest this, if you die just respawn, don't reload the mod. There is no penalty for death you are just sent back to town, where you can use the teleportal to return to the place you died. The Henchmen Wrangler will rez any henchmen that may have perished during your last crawl, again with no charge or penalty.
Required haks for Dungeon Crawler DC1:
LoW Fantasy Interiors
Low Seasonal Forest
CEP 2.6
This module also uses these systems:
- Knat's Persistent Quest Journals
- Scarface's Respawning Traps
- Scarface's Persistant Banking
- Jasperre's Simple Lootable Corpse
- Donnie Wilbank's ASG Spawnkit
- ffbj's area cleaner
- Bleed Down system by (author unknown)
- Merchant cleaner by NWC Snake
- Georg Zeoller's Database functions
FTP Files: ftp://neverwintervault.org/rolovault/projects/nwn1/modules/5048/
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Extensive and intensive use of custom content!
- underdark is unfinished, but you can get underdark DM to give you quests.. :o
- some tilesets like swamp and codi castle interior and dungeon are somewhat glitchy when it comes to transitions and pathfinding