Title | Donkey's NWN Hero City Siege |
Author | Tobias 'Donkey' Mollstam |
Submitted / Updated | 05-31-2005 / 05-31-2005 |
Category | Other |
Expansions | Works on all versions |
Setting | In a dark city =) |
Gameplay Length | Only like 10-15 minutes right now :( |
Language | English |
Races | Any |
Roleplay | Light |
Hack & Slash | Heavy |
Classes | Any |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player or Multiplayer |
Max Character Level | Any |
Max # Players | 08 |
Min # Players | Any |
Min Character Level | Any |
Content Rating | Everyone |
Description | |
Waves of enemies are spawned at one site on the map, their objective is to kill 'the King'. Your (and your friends') objective are, however, to prevent the enemies from succeeding with their goal. Once one wave is cleared, another is spawned within 30 seconds. See how long you can survive. =) This is an early version, but I would really like some early feedback. The mod is meant to be played with new characters (or just level 1) and you gain levels throughout the waves. This version only contains 10 waves, but more to come. The number of enemies spawned = (numberOfPlayers * 3) so too many players wouldn't work that way, my goal is to change this, but I would be happy to hear some ideas from you guys. |
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