Category : Dungeon Adventure
Expansions: Requires All Expansions (SoU & HotU & CEP)
Setting: Earth, in the year 1810
Gameplay Length The estimated two hours of gameplay may vary depending on your skill with adventure games or the use of the game's walkthrough.
Number Players 1 (Single Player)
Language English
Level Range 1 - 2
A 3D remake of the classic Apple II game "Crypt of Medea", a dark Zork-like horror text adventure made back in 1984 by Sir-Tech, the creators of Wizardry.
After falling unconscious during a walk through an old cemetary late at night, you awaken in an unfamiliar tomb. This tomb is, in fact, the Crypt of Medea, and it is filled with deadly traps and hostile creatures. But who is Medea... and for what sinister purpose have you been brought to her terrible crypt?
At the time of its release, Crypt of Medea was considered a fairly graphic and adult game, due to it's detailed descriptions of violent deaths. The cover of the game even describes Crypt of Medea as being "an adventure game for the very mature and strong of heart." and so I have remained true to that spirit with this faithful remake.
Although originally rated Mature, today Crypt of Medea would be rated Teen.
Requirements:
Nwn v1.69, CEPv2.1, and the Medea Hak Pak, which comes with the module.
Attachment | Size |
---|---|
Crypt of Medea v2.0 - Module Download (641) | 2.02 MB |
Crypt of Medea v2.0 - Walkthrough (592) | 3.36 KB |
Wow! The module though being too short is beautifully done. By too short I mean I would certainly want to play longer I just love adventure games.
Oh and the response from old lard: "Unfortunately you broke your knife cutting the lard" made my day.
Few things that could be changed(SPOILERS):
- if glass shard is off-hand weapon it is impossible to cut rope - the conversation does not see it
- explanation that you may need to equip items to use 'em in readme or here on the page would be nice, as well as warning to save often
- reloading a fight: if it wasn't in walkthrough I would assume it's a bad way to kill monster, the syringe needs to be more powerful
- no music
Voted 9.
A bit much with the total strip and then the deadly traps. Save often would be my advice, really often! I quit after a few rooms, too "challenging" for me.
One would be even deader meat than they already are without the Walk Through, and I realized that I could not get back up to the initial floor to use the diamond until it was too late. I am bailing on this vexing module, too much detective work, not enough Hack and Slash, although I did have my Rogue PC sneak up on Medea and stab her wih the knife multiple times, with no damage! Frustrating!
Really a nice adventure-style mod. Died a dozen times:-) It's quite easy (only got stuck once) and short. Good atmosphere.
Players are stongly adviced to hit "G" before ANY interaction with something (even if it's seemingly not risky ...) :-)