Title | A Coming of Age |
Author | Heathen |
Submitted / Updated | 10-25-2002 / 11-06-2002 |
Category | Classic PnP Conversion |
Setting | World of Grayhawk |
Gameplay Length | 3 to 4 hours if you dont RP. All day if you do |
Number Players | more then 6 players is ok too |
Language | English |
Level Range | I recommend starting at 1 to 3 levels... 10 is max |
Races | any |
Tricks & Traps | Heavy |
Roleplay | Medium |
Hack & Slash | Medium |
Classes | any classes |
Scope | Large |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player or Multiplayer |
Max Character Level | 10 |
Max # Players | 06 |
Min # Players | 01 |
Min Character Level | 01 |
Content Rating | Teen |
Alignments | Good or Neutral... Evil if you must |
Description | |
A Coming of Age, is an original story set in the World of Grayhawk. It takes place in the Kingdom of Furyondy at a border Outpost near the Shield Lands, one year after the Grayhawk Wars. This Outpost Officially called Outpost Number 4 is more commonly referred to as Camp Critwal, due to the large number of Shield Landers witch man the garrison there. The Outpost, is continually harassed by the forces of Iuz and his Horned Society, from across the River Veng, and the once home of the Captain of the Garrison. Now a new threat has reared up from an unexpected source. The Goblin activities in and around the Slippery Rock Caverns have increased in both frequency and size. No more are they content to fight with in their own ranks. Now the well organized raids threaten to close the only means of re-supply to the besieged Outpost. No way can these vermin be acting with out direction and guidance. Does this aid come from Iuz? Who is behind this goblin uprising? |
Attachment | Size |
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Good, but basic.
Well done. Hordes of low level monsters enendingly respawn, which was a bit of a slog though...
It wasn't bad. I didn't like the respawn rate of enemies though. Much attention to area transitions when Goblin Queen is killed and during the return to the Outpost.