Title | Citadel of Blood: Chapter 1; Some Assembly Required |
Author | Trinity |
Submitted / Updated | 10-24-2002 / 10-01-2003 |
Category | Dungeon Adventure |
Setting | Forgotten part of the Forgotten Realms |
Gameplay Length | up to 15 |
Number Players | You may start with lvl 1 vault characters. In first area you may be granted 10K XP if needed. |
Language | English |
Level Range | Use a 25% experience ramp. The module moves right along. |
Tricks & Traps | Medium |
Roleplay | Medium |
Hack & Slash | Medium |
Classes | Any. Henchmen are available to fill gaps. |
Scope | Part of Series |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player or Multiplayer |
Max Character Level | 12 |
Max # Players | 06 |
Min # Players | 01 |
Min Character Level | 05 |
Content Rating | Teen |
Alignments | Alignments will be affected by your actions. Paladins can do penance. |
Description | |
6/15/03: Jungle Hak. New music. Special script -- see the Some Assembly Required.txt. For v 1.29 and higher. Recommend new chars, or lvl 5 chars to start. This campaign is based on a novel I was writing 20 years ago and never finished. It is set 8 years after the destruction of the source stone (OC) in a backwater rural town of Santa Cecilia. It features a rich story line, suspense, and a lot of attention to details in areas. Plenty of role play opportunities, and enough action to keep hack and slashers interested. Classic Action/Adventure. I think you'll enjoy it. Some areas light traps, others heavy. Some cursing by NPCs; PG-13 rating. Readme file enclosed. You should d/l 'Citadel of Blood Chapter 2' and 'Citadel of Blood Chapter 3' for the complete series. |
Attachment | Size |
---|---|
![]() | 13.69 MB |
Lanterna |
75% |
Night Howls in Nestlehaven V1.17 |
93.3% |
SoZ Trade System Demo and Documentation |
100% |
Dark Avenger Chapter 2 |
91.7% |
Serene |
84% |
Winds of Change |
80% |
The Crystalmist Campaign Chapter 2: The Lichway |
85% |
JEGs Training module |
100% |
The Caravan Club |
90% |
The Cursed Land |
82% |
The executable in the zip file does not do anything.
I tried the .exe and didn't experience issues. It was made using the nwcontbuilder utility that comes with NWN and installs automatically. The only message should be one stating that 10 files have been installed. If you have UAC enabled then that could block the installer.
I've bundled the files with the .zip and reuploaded in case there is a problem on some systems. Those .exe installers can also be unzipped manually if you choose, at least with 7-zip.
Awesome. Thanks! ~
Good playing so far. Stuck just short of the first rod piece, can't get through gate and nothing on that level seems to work as far as a key goes. there is a demon there whos is non-responsive. I may have to jump into the second chapter, but I think I am going to miss a lot!
Used the Recall Stone to get out and went up[ North for a while. INteresting areas and baddies I would say. Just not sure how to get that Southern Ruins rod piece!