Title | A Chase in the Maze |
Author | Hungerkünstler |
Submitted / Updated | 10-16-2003 / 07-14-2005 |
Category | None / Freeform |
Expansions | HOTU-1.66 |
Setting | The Maze |
Gameplay Length | from 30 minutes to 2 hours |
Number Players | 1 |
Language | English |
Level Range | You can play with any level character, however your final score depends on it (see the 'readme' file). |
Races | Any |
Tricks & Traps | Heavy |
Roleplay | Non-existent |
Hack & Slash | Light |
Classes | Any |
Scope | Small |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | Any |
Max # Players | 01 |
Min # Players | 01 |
Min Character Level | Any |
Content Rating | Teen |
Alignments | Any |
Description | |
This module was initially intended to be a minigame in a larger module, anyway I decided to put it out as a single module. It can offer about 30-60 minutes of diversion. As it is a bit out of context, you don't have to understand the background completely. You are invited by your host Josephine into a maze and given a task: kill the illusion of her she had summoned and which is running along the whole maze, and find the six peppers that are hidden throughout the maze and are accessible only after solving various puzzles. Might sound weird, but I hope you'll find it entertaining... |
Attachment | Size |
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![]() | 1.75 MB |
Doesn't sound interesting to me, but thanks for your contribution.
Not of my taste of gaming. I vote 5 for the effort.
Interesting to see another reviewer that plays lots of the modules like me! I appreciate that you give your honest impression and gameplay aspects. I was also intrigued by your rating system. I tend to use grades like in school: 5 for an unplayable mod, but a score for the work that went into it, 6 for a mod that just was not enjoyable and which had gameplay isses, like "D", 7 for a minimally playable mod, but not great, 8 for a good module that played well, 9 for a great module that was not quite perfect, and then of course the Holy Grail, 10 stars, which I have given out on occasion.
These are all subjective and really are reflective of the way that I play, just a solo fighter for the most part, once in a while a dual classed Fighter- Rogue perhaps, with modded out weapons and armor and stuff, so I do not die easily. And of course lots of GP! I like to be hasted and regenerated and have high Dex for the AC that comes with that, when wearing clothes, for the most part. And a high INT score so I can pile up the points in Unlock Doors, Disable Traps, Search, Spot and such. Makes life easier when on my own.
I am so grateful to all who take the time and effort to create these modules! Bravo! Not sure why I felt that I needed to send this, but I wanted to commend you on playing and reviewing these efforts so frequently.