Title | Aribeth's Redemption Chapter 2 |
Author | Daniel Muth |
Submitted / Updated | 02-14-2007 / 06-19-2009 |
Category | Official Campaign |
Expansions | HOTU-1.68 |
Setting | Underdark and the Mountains |
Gameplay Length | Length depends somewhat on decisions made by the player. |
Number Players | 1 |
Language | English |
Level Range | 18-21 |
Races | Any |
Tricks & Traps | Light |
Roleplay | Heavy |
Hack & Slash | Medium |
Classes | Written for Paladins, but any male should work |
Scope | Part of Series |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | 21 |
Max # Players | 01 |
Min # Players | 01 |
Min Character Level | 18 |
Content Rating | Teen |
Alignments | Lawful Good, Lawful Neutral, Neutral Good |
Gameplay Hours | 05 |
Description | |
This module is Part 2 of a continuation of the Official Campaign for male characters of good and/or lawful alignment. Lady Aribeth de Tylmarande has been convicted of dereliction of duty for allowing herself to fall under the spell of Morag and is now banished from Neverwinter. She must perform eight heroic deeds to be put right with the Church and the Lords' Alliance. You have joined her on her quest for redemption. Together, you completed the first two quests. |
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First was ok.... but the second.... omg! Just the references and the ending.... definitely one of the best moduels out there. Has to be.
Some QA:
- typos(in conversation, if not prompted otherwise): "lcation"&"with what with what" - Valas; "attampt" - Hurinion; "Si r" - Iphingia; "theri" - Norfin; "Tullykin.It" - Mayor; "Ladychooses" - Drugo; "succomed"&"furute"&"that i should"&"youfor" - Ari; "humerous" - Tamina Senneseph; "noght" - Merugo Tildennyskin;
- no stone-to-flesh spells/items
- some containers are empty
- no black market
- 2 instances of Boigrin Vickle in Tullykin
- family ring description is strange
- Willando uses female hench dialogue
Still some typos, as Werelynx mentioned, but Chapter II is better than the first one. Even if the story is linear, it's really enjoyable, and well-balanced.
Definitely worth it!
Excellent effort! I thought I was stuck inthe Rakshasa cave but picking up some treasure in the middle got me back out, somehow. Aribeth was a bit under-powered from a weapons standpoint, and there were few good bastard swords to give her, basically none that were much better than what she had. I did not realize there was an Elven Smith that would upgrade her sword until I got to the end, and the narrator tells you to take her sword if it got improved! It would have been nice to know this, and where this guy was, a long ways back!
Thank you for this involved and sweet module set. I will now play III and see hwo things ends up. I always liked Aribeth...
Same, but better.
Wonderful! :-) Onwards, once again, to Chapter 3!
Stuck! After I give the Drow restoration potion to Valas, and he tells me the restoration won't happen until I have been deeper into the Beholder Caves, I do this. then, when I come back after clearing the beholder caves and rescuing the 3 captives, Valas has disappeared! I fight the spiders that have been created from the restored Drow, and the other Drow tell me to talk to Valas, but he isn't there. I have looked around inside and outside the cave but he has gone. This means I can't complete the Drow Restoration quest, and therefore I can't complete the module. I also cannot find the surface elves that Aribeth tells me she has seen later on in the module, they are not on the map anywhere.
Update: After reloading from a saved game (having to backtrack a bit in the process), the surface elves are now present. Still no sign of Valas however. I was able to progress and complete the module, but not the drow restoration quest.
I enjoyed this, but perhaps not quite as much as part 1, mainly due to that it wasn't always obvious what I needed to do or where I needed to go next to advance the story, unlike part 1 which was pretty seamless in moving along from one section/quest to the next. No stone of recall, meaning a lot of repeated running backwards and forwards, especially in the beholder tunnels and at the temple area near the end - the stone would have been nice to jump back to Tullykin or nearby when doing the various quests during that part of the story for example. The missing Valas stopping that quest completion was a bit annoying. Fights with the beholders were on the tough side in my opinion, since my character (with Spell Resistance 16,which I think is above average) still kept regularly getting zapped down to my last few hitpoints by their magic rays. I didn't find the elven smith. On the other hand the plotline was a great one, the module generally had a more 'epic' feel to it than part 1 and the ending really delighted and moved me, leaving me eagerly looking forward to part 3.
I certainly agree with simonscales! I have a similar problem and will have to redo the module from scratch! With most of the things that I did in the first chapter of this series, I had to repeat the actions a second time in order to get the desired results.
Hmmmm,, for some reason I cant open the back door of the Beholder cave,, though I have been told about it... Grrr I suppose I have to run back for the umpteenth time.. All the times I have played this it's the first The door is an issue.. I always hate running back and forth in this area/.
Never Mind,, I forgot You Bash the door lol
Good story rate 10/10