Title | Amnestic Conduit |
Author | Faiyaz Shaikh |
Submitted / Updated | 01-19-2003 / 01-19-2003 |
Category | Roleplay |
Setting | Forgotten Realms |
Number Players | Best played as a single player |
Language | English |
Level Range | Designed to be started with a level one character |
Races | Any |
Tricks & Traps | Light |
Roleplay | Medium |
Hack & Slash | Medium |
Classes | Any |
Scope | Large |
DMNeeded | No DM Required |
Single or Multiplayer | Single Player |
Max Character Level | 01 |
Max # Players | 02 |
Min # Players | 01 |
Min Character Level | 01 |
Content Rating | Everyone |
Alignments | Any |
Description | |
This is the first version of the module. It is up for testing. Expect a lot of bugs. Gameplay similar to the orignal/official campaign. This is part of just the first chapter. |
Attachment | Size |
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Strips completely and also has the idiotic gold weight penalty. Just wait until later to get some gold! This mod is broken as the only way out of the sewers is to get the key from the thief merchant, and after he takes your 200 gold he doesn't give you the necessary key. I tried this twice, from scratch, and it is the same result: no key. You then cannot enter the locked room in the inn and get out to the surface. Sucks as it seemed like a good adventure until this point.
Good, gooooood... let the hate flow through you... you're closer to being one of us...
Of course I am one of you! Only since 2017 when I got my GOG version of the game downloaded. Lost the originals that I bought back in 2002 or whatever and did not play for that 15 year period! I am easily frustrated by some of these dead ends. Sometimes they are not really the author's fault and are on my end, certainly. I embrace the Dark Side!