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"Alangara - New Dawn Rising" Persistent World.
Submitted by:
Submitted by
tarashon
on 2016-11-11 11:14.
Last modified:
2016-11-11 11:14
Author:
Tarashon & Seeker
Version:
Rising9
Game:
NwN1
Category:
Module
Requirements:
OC
Xp1
Xp2
Language:
English
Tags:
Alangara
,
pw
,
persistant world
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Just wanted to say that this is a work spanning over 10+ years and countless of thousand upon thousands of hours on my behalf. I hope you enjoy it either as a download where you can use it as a singleplayer module with tons of quests and areas to explore, or with groups of friends or perhaps use it to run adventures for friends as DM :)
It also has its own custom XP script so keep bioware XP script at ZERO.
Feel free to comment on it as you see fit for better or worse. Feedback is always nice :)
/Tarashon
Mod freezes up upon loading; my character is stuck in place.
quite strange. are you running updated nwn1 and cep2.61 ?
This very module is running multiplayer permanent as we speak so my guess is you have some problem on your client side. Have you tried running it in multplayer to see if that makes any difference ?
On second thought i wonder if you are trying to use an existing character ?
The on enter client is following the character rulesets and limitations we use in the server so if you are loading up an illegal character then the character will indeed be frozen. try create a new character and see how that goes...
/tarashon
I don´t know how old these screenies are, but you should try to fool around with the tileset´s ambient lights. With only little effort you can add a lot of mojo to a map. Give it a try.
here you go:
https://neverwintervault.org/screenshots/light-magic
Hmm... if this is a single player playable module now, can you please remove any restrictions? This may have been it.
Trixter:
As I wrote this is uploaded "as is" and besides if you want to try it its much better for you to actually create a new character and experience is balanced as it was made. If you want to remove all restrictions though, by all means go ahead and remove them yourself :)
Time Bandit:
I know. I started to seriously use arealightning some 10 years ago when it was still not done overall in the community. The area lightning in this particular setting is also custommade but purposely with a much more natural feel to it as it is the cityarea for halflings in the main city - Castle Balder. Thx for the nice advice though :)
/tarashon
Not packing up just yet. However we figured we might as well share all this work for the future if and when I decide to close the running server. Just the same some people prefere to have their own PWs or modules to run around in and maybe mod on so then this huge world is a nice option to give peopele. Or atleast so Seeker and I figured ;)
/tarashon
If I could play the module (even after taking out module event scripting), I'd give it a better vote...
It locks up again in the 2nd area....
Thanks for uploading though, I guess I can scour through it and look for nice stuff...
Genisys:
This is truly strange. Module is running just fine in multiplayer server as we speak. I have absolutely no clue as to why it should lock up in the uploaded version. Could you try to login in the running multiplayer version to see if you also experience lockup there ? if you dont then likely, for some weirdo reason to uploaded version is flawed and I can upload a new try...
Direct is 5.9.60.55:5122
/tarashon
I was playing shifter, I saw that shifter is not allowed, so that could be it. :(
(One of my favorite classes)
I also saw that you made monk speed (endurance) level 20... (ouch)
Well, I can't play online still , no real connection but I was able to d-load the main files off here.
Tried logging into the forums, but seems it doesn't like my password, and I have no idea which email I had used for regertering so long ago now. Lol.