Contains a collection of worm models and a not-so-great script for making them act more like worms. It basically keeps them as still as possible so they don't "walk" through the ground. It also manages their appear-disappear actions based on their distance from a target. The code is definitely a work in progress.
Version 5 worm pack includes a type of amphibious worm thing based on real life Caecillians. The texture could use some work. Feel free to tinker.
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