Neverwinter Alleys Tileset Addon by Thallion Stellani, with updates by Armor Darks, Sethan, and ShadoOow
This tileset addon places alleyways into the existing City Exterior tileset. To use this addon, include the hak in your module, and then use the existing city exterior tileset. Alleys has been added as a new type of crosser. Alleys must be placed over buildings. Sometimes it is difficult to see the crosser cursor due to the geometry of building tiles, however it is there. I have found it is sometimes easiest if you have a straight down look when you try to place alleys so you know exactly where the cursor is.
Update 1.1 (ThallionStellani)
This is the classic version of NWAlleys by ThallionStellani. However, the file has been replaced with a version using Armor Darks' edge fix. This file will work with existing modules using NWAlleys without requiring any sort of update.
Update 1.2 (Armor Darks and Sethan - Jul. 4, 2011)
This is an updated version of the classic NWAlleys, with the new Bioware City Exterior tiles from 1.68 and 1.69 (ships and arena) added. There have also been extensive model and day/night animation fixes. An edge tile has been added based on Armor Darks' edge fix.
NWN version when update released: 1.69.
Changes to the following files: tcn01palstd.itp tcn01.set 28 Additional tiles (including an edge tile).
Compatibility Note: this update is NOT compatible with maps created with version 1.1 of NWAlleys.
Update 1.3 (ShadoOow - Jan 4, 2014)
This update fixes several issues with tilefading, walkmeshes, and pathnodes.
Full changelog for tileset makers:
Revision History:
Version 1.0 - First release. Was Beta tested prior to release.
Version 1.1 - Added in MiniMap Images
Version 1.2 - Added the new Bioware City Exterior tiles from 1.68 and 1.69. Model and animation fixes. Added edge tile based on Armor Darks' edge fix.
Version 1.3 - Fixed various walkmesh, tilefade, and pathnode issues.
This is small because I have used no new textures. Do not be fooled by the small file size.
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Some street tiles are in the air, but it gives a new age feel.
Is v1.3 compatible with maps created with version 1.1 of NWAlleys?
Obscure: Current NWAlleys unarchives as "NWAlleys.hak" but according to the log, this module is looking for "nwalleys.hak." Unarchive was 7zip under Ubuntu 18.04. Changing file name of the hak fixed it & the module loaded in NWN:EE ok.
Are you on Linux or Android? If so, you will often need to change filenames to lower case.
Mods are typically developed on Windows, which doesn't have that problem.