Title | LOK Fix for SoU Tiles |
Author | Danmar |
Submitted / Updated | 07-14-2004 / 07-14-2004 |
Category | Tilesets |
Expansions | Requires SoU & CEP |
Description | |
Based on a posting by Na' on the custom content boards I've fixed the bridge tiles for the Desert tileset from Shadows of Urdentide. Because of errors in the wok (or walk) mesh objects pathfinding and targeting for these tiles wasn't working. The archive associated with this has the naked files both wok and mdl. Do not try to use just the wok files even though that's the only part of the original tiles that are broken. Both wok and mdl contain the wok data and if they don't match then you'll have issues with your client. To use them, stick them in a hak and associate it with your module. You can create a new hak using the nwhak.exe tool in your Utils folders. Or you can dump them in your override and have them work for all modules across the board. In the event that an official fix for these tiles comes out in an upcoming patch you may wish to be aware of it and remove these tiles when it happens. Dennis aka Danmar Please note, my posting of these is not in any way intended as a slight against BW or specifically Floodgate but rather to make these tiles usable for builders until such a time as an official fix is released. These tiles are only of use if you have the Shadows of Urdentide expansion. |
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