Title | High City Wall 1.1 upd. |
Author | Sass |
Submitted / Updated | 09-23-2004 / 10-19-2004 |
Category | Tilesets |
Expansions | NWN-1.62 |
Description | |
This HAK is an add-on to DOA Builder Base 2.1. It is a request from the Glory and Fredom preciting world. It adds a croser called “High City Wall” witch raises the city wall to second level. It is not possible to place houses on the terrain the way it works now (it is like the “DOA cliff”). There are models for cobble, water (High City Wall can only be placed on cobble change to water after place), conner tower (place last), conner tower with water on both sides, elevation door and elevation ramp. Some models are missing, all the onec with normal and high elevation, elevation tower 1 (a ramp at the moment) and elevation cave (elevation door at the moment). If you have any requests send me a mail. I will update with a picture later. I have added High City Wall (back) to work like DOA cliff (back) and corrected a error in one of the models. V 1.0: I have added some of the models for normal/high city wall transition. V 1.1: I have added a model to support the wall croser and added a demo module to the zip (the hak file is still cald _1.0, I forgot to change the version number). upd: DEMO updated removed unused hak files, hak file renamed to 1.1. |
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