Title | Egyptian Crypt V:2.0 |
Author | Borden Ha'Elven |
Submitted / Updated | 05-05-2007 / 06-01-2010 |
Category | Tilesets |
Expansions | Works on all versions |
Description | |
Complete re-work on my old version. I've added just one corridor tile to add choice. This hak is fully compatable with my old one and will simply overwrite it if you already have it. A few of your placeables may need moving due to added features on tiles but hopefully not too may. All missing faces and textures from the old tileset are now in place. All tiles now have roofs. Many thanks to Wintaerhawk for his screenies (My ATI messes them up) and for his help with 3ds. 31/05/10: added replcement texture for rough stone work for those who prefer it. Just overwrite the existing one in the hak. 02/06/10 Reset secondary lighting to black plus a few other small tweaks. |
Attachment | Size |
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![]() | 27.44 MB |
Not only do I use this, I've also done two (slightly modified) dark and mouldy reskins for Demoness Tales - that's how useful it is.
Excellent addition to the author's Egyptian collection.
Hi. I really like this tileset and I've used it with some other ones, but once I've done that, the doortpyes seem to be lost. I've tried modifying the list, worked with the mdl, set, itp file types, followed the tutorials, but for some reason I can't figure it out. Is there a quick fix for adding custom doortypes? For example moving them from 69,70 etc. to 1569, 1570... in the doortype.2da?