Title | Bioware Winter Rural Trees Override |
Author | Helvene |
Submitted / Updated | 07-22-2010 / 07-26-2010 |
Category | Tilesets |
Expansions | SOU-1.30 |
Description | |
Better late than never. This override pack was designed to improve the visual of one of Bioware Winter Rural tileset. It replaces all of the Trees terrain and several tree objects on snow tiles. Like my Bioware Rural Trees Override, this is an overriding pack, so that it can be used with any module, campaign or PW, but, if you feel like adding it as an obligatory hak to your module, feel free to convert it into one. There's been almost a year break before I've started and then finally finished the pack today, so I could have easily missed some tiles. If you find one of those that still require attention, please, let me know. Since it's an overriding pack, the textures you will find inside are still in TGA format: DDS overrides tend not to work properly on many systems. Note: if you are looking for Rural or City Exterior overrides, you can find both of them here. Update #1: added a hakpack along with an overriding pack |
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Hello, all.
Werelynx, thank you for finding wrong model, you just save a lot of time for me.
I fixed this model, you can download it here: https://talor-island.ru/board/files/tts01_d11_01.mdl
I just copied aabb node from original bioware tile, they have same geometry.
Hope Helvene will include this into distro.
batkom , вы знаете, Helvene включил эту исправленную модель в свой сборник?
Спасибо, Helvene, за модификацию! Она чудесна!
Unfortunately, your fix is no longer available, yet the bug persists. Would you mind putting it online again? Thank you!
Nice trees, but it doesn't improve the bio-tileset much. For a more serious module development I would recommend "early winter" (Zwerkules) or "Barbaric north".
I encountered the bug mentioned above as well and did the change as described. It seems to work! Seemingly I can't post it here, sorry.