This is basically a desert city tileset. It doesn't have the chasms the standard desert tilesets has, but otherwise it has many more possible terrain types.
One terrain that is planned for a future addon is a castle terrain.
The July 2017 version adds the possibility to place building terrain on sand terrain. Don't do that near area edges though, there's no edgetile for this yet. It also adds PC Maniac's mosque which looks great. Unfortunately it needed a thousand fixes. You can already use it, but it isn't quite finished. The window texture is just a placeholder and I want to retexture the arches.
The August 2017 version adds chasms and a road crosser as well as a new city gate. The mosque is finished now.
This update also adds a chasm terrain and a road crosser. The road crosser can also be used to build bridges across chasms.
While this got the lowest number of votes for any of my tilesets on the old vault I still consider this to be the best tileset I made.
Thanks to PC Maniac for the mosque model.
Thanks to Asymmetric for letting me use his dhau model and especially for making the mini map generator. This is the first tileset for which I could make the mini maps myself.
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This is an excellent tileset Zwerkules and I often encourage other builders to check it out. I hope it gets more attention because I want to see it in some modules.
Having just downloaded, and put it in my module for testing, I'm gonna base my comments on what I saw and I'm gonna be brutally honest about what my impressions were because I think the author deserves that honesty as it will help him/her/it out in his continued work of the tilesets. So please, don't be angry with my "review" of the tileset.
- Appearance: Terrain features, groups, etc. Look pretty good, I love that attention was made to the overall shape/texture of buildings..
- Placeable Buildings: No temple (masque(sp?)), No palace (State Building).
- Creatures: Are there any plans to add desert specific creatures here? Camels would be a good first addition.
- Tileset functionality: I'm not overly fond of what you need to do to actually build the city, it's awkward and deviates so significantly from how you would place walls and things in the standard city exterior tileset that I found myself getting annoyed by it.
Summing it up,
While I think this is a great start to what could be one of the most sought after tilesets the NwN community has ever have the pleasure of downloading, I think a little more attention needs to be placed on making the tileset more believable. Things like snake charming baskets, camels for creatures to roam the area, statues, and things of that nature really do make or break an area.
Also, it may be just me, but when I'm staring at a blank arabian nights starting area, the first thing I want to do is put walls around the area that will contain my city. However, in this tileset you cannot do this in the traditional and familiar manner, it will not allow you to build walls on the desert terrain. Instead, I had to go into terrain and choose city, and basically fool around until I figured out how to create a large city area in the center of my defined map space. Then, you had to find the approprate things to place inside the large city area you just dug out of the sand.
I also noticed that you "can" place the larger stone walls into the area, but you have to first dig out the entire area with the city feature in terrain, and even then, the walls were not really appropriate unless you plan on making a palace in the center of the city, once a palace placeable exists to place there. My thought is that it may be a better idea to stick to the same general format that city exterior uses, rather than reinvent it and cause people to have to try and discover how things fit together.
My personal score for this tileset: 5/9 (1 being horrible, 9 being an absolute must have)
This is a wonder to behold!
I'm a little biased because I am excited at any desert love, but I especially like the roofs and the city-meets-water tiles. I would need to borrow a few bricks to hit it with in order to use it for my own projects, but I would love to see this get more use in others' because it looks great.
I love the buildings-on-sand addition - I was just thinking last week that I wish I could make a non-walled version, so this opens up more possibilities :) Thank you for coming back to update this.
Thank you SO much for the requested add-ons. Your work is greatly appreciated!
Nice!