Title | Lowrider Sharks (SharksLW) |
Author | bloodsong |
Submitted / Updated | 06-01-2006 / 06-02-2006 |
Category | Creatures |
Expansions | HOTU-1.67 |
Description | |
Sharks for non-underwater modules/areas. the sharks are neat, but kinda useless unless you have an underwater area. ah, but no more! lowrider sharks fit into standard knee-deep water. they also work great with haks that have water tile placeables or tilesets with walkable deep water (doa city/rural combo has lovely shoreline shallows and deep ocean!). your sharks will no longer fly above nor float on the surface of the waters. how cool is that? these do not overwrite the standard bioware sharks, so you can use both. the appearance 2da uses bioware reserved numbers (::gasp!::) in and around the sharks and sea hag creatures. if bioware releases new creatures in these slots, i will update the hak. OR you can combine the sharks and 2da with your own haks and number them anything you want. :) Enjoy! Now Available: WaterPen. based on zedaki's pen, this trigger will keep sharks (and other aquatic life) penned inside. paint it around water, place one or more watercenter waypoints (included), and there ya go! |
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