These files add in Warforged as a playable race. All art is either modified from the bioware origionals such as clothes or completely origional made by me.
Special thanks to Acidchalk whose mad skills helped me to get thsi to happen. Also he helped copy out the origional files to edit.. he is the man!
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So I've given it the ol' tryout and the heads seem larger than intentional. Anyone else getting that?
Did you check them in the toolset or in game? They do look a bit like bobble heads in the toolset but look correct in game. I think it's some odd bug with the scaling.
Gave them an ingame shot and it fixes itself. Weird, but, its Warforged. I love 'em.
Wow, they look really cool! Thanks for making this!
Looks great! I'm thinking of moving my Eberron campaign from Roll20 to NWN and it's a perfect addition!
Thanks for sharing this!!!
(btw, the racialtypes.2da is not the EE version)
I'd never thought i'd see this ever happen, but this is why I wait on projects I work on. Id like to endorse this for my Steampunk Project: https://midland-steampunk.forumotion.com/
Thanks so much for the superb creation :)
I'm a little lost. I installed the .hak and the .tlk but I do not see the Warforged as a playable race or class. What am I missing? Thanks
you need to open the module you want them to work on and then add the hak and tlk files to it before they'll show up when you load the module.