Title | Cornugon (Baatezu) |
Author | Magma |
Submitted / Updated | 11-06-2003 / 08-05-2007 |
Category | Creatures |
Expansions | Requires Both Expansions (SoU & HotU) |
Description | |
CORNUGON HAKPAK (Based on Bioware's Balor model) v2.2 by Magma - IMPORTANT BUGFIX - Please replace older versions 2.0 and 2.1 Few devils inspire more fear in those that oppose them than the Cornugon. Covered in hideous scales, they teleport into battle, never retreating, and attack the most powerful opponents they can with their spells and their barbed tails that cause wounds that bleed continuously. The Hak 2da's are for v1.62 with SOU+HOTU - If you don't have SOU+HOTU installed there will be a bunch of new but blank creature appearances/portraits you cannot use, but other than that there is no impediment. The model in this Hakpak was modelled on the Cornugon from the 3.5 Ed. Monster Manual. It is based on my 2nd Ed. Cornugon Hak, which was in turn based on my Pit Fiend Hak, which was in turn based on the Balor. The Bite attack has been dropped in favour of the Tail attack, so Infernal Wound fans can make their players beg for clerics :-) Included are two .erf files (SOU+HOTU only) with as close to the correct 3eMM stats as I could get. The Cornugon is v3, the Greater Cornugon is really the v3.5 Cornugon. A list of things that have not been included is in the zip file. New in this version are whips and HOTU skills. Problems include the whip animations not working, and the AI throwing all of its spells out in order then attacking with the whip and not the tail attack. Now fixed: A HIDEOUS bug was causing the model to occupy about 110Mb of memory space! I highly recommend anyone still using v2.0 or v2.1 of this hakpak update to v2.2 immediately. |
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